![]() This brief glimpse into a recording studio reveals the exact process that countless artists (including Paramore, Katy Perry and My Chemical Romance) have had to go through to contribute tracks to the game. In the clip, she was seen recording a song in Simlish, which appears to be a fairly harrowing process – understandable, given it’s a completely new language and requires learning and practice. Read: EA rules all Sims 4 mods must be available ‘in full for free’ Pop star Anita is coming to The Sims 4Ī brief trailer in the Sims Summit revealed that pop star Anita will be providing music for The Sims 4. These mods are vetted by EA and Maxis, and will likely only be included on CurseForge if they are high-quality and well-built. These are super early in terms of development footage, and don't yet reveal much about the gameplay that will be showcased in The Sims 5.EA will soon launch a partnership with Overwolf, the operators of CurseForge, an online modding website where players will be able to find curated and safe custom mods to play with. Prototypes have been shown off for character interactions and animation, as well as scripting for the schedules of individual Sims. This all points to a much more robust editor when compared to what we saw in The Sims 4, so hopefully it all ends up coming to fruition when The Sims 5 does eventually launch. Patterns and color palettes have much more options too, with individual pieces of furniture having separate selections for different components, like the headboard on a bed, for example. ![]() There appears to be much more freedom this time around, with furniture able to be placed close to other objects, and sometimes at diagonals to other large pieces of furniture. What we've seen of the gameplay so far amounts to a short gameplay demo showing furniture and other objects being edited. However, the experience on a PC will be "the true rich experience you're used to", Rodiek said. Gameplay across platforms will also be fluid as you can instantly switch between PC and mobile. With platform compatibility, "you can now play The Sims, wherever you are without barriers and restrictions", Rodiek said. So far, we know that platform compatibility, multiplayer, and greater customization will be critical to Project Rene. Thanks to the most recent Behind The Scenes video, we can better understand what The Sims 5's gameplay could look like. We also got a look at how the team is fine-tuning animation and expressions, watch it below. The video shows early concepts for Project Rene, including customization of hairstyles, a look at lighting, as well as prototypes for Sims' behavior out in the world. ![]() The latest teaser for The Sims 5 was released on Jand provides a behind-the-scenes look at Project Rene. Historically, main entries in The Sims series have been released on PC first and then are reworked slightly for consoles and other systems. While not confirmed, it's likely The Sims 5 will come to PS5 and Xbox Series X|S eventually, given this will be a "next-generation The Sims game". Will be available on PC and mobile, according to EA Maxis. No details were given as to when the team aims to release Project Rene. This was followed up by another Behind The Sims event on June 27, 2023, which showed off some basic prototypes for lighting, hair customization, and more. These updates will also go alongside early access software being opened up to select groups over time. "Over the next couple of years, we'll continue sharing updates with all of you on Project Rene", Sydnay Pearson, VP of franchise creative for The Sims, said in the video. Expect to be waiting until late 2024 at the very earliest.ĭuring the Behind The Sims Summit Stream Event in October 2022, Maxis confirmed the next generation of The Sims (AKA Project Rene) is in the early stages of development. Currently doesn't have a release date or release window, but it's likely we won't get our hands on it for a few years yet.
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